As we’re only creating files for our sample app, enter the following:.Another example would be if you use a different EOS client on Android and PC, they each get their own version of the file. You can use this to get specific files for your game client and trusted server, for example, without having to maintain separate files and code/configuration differences. Overrides are cases where we want to use a specific variant of this file based on a specific PUID, identity provider ID (e.g. You can add multiple tags to files in Title Storage, so if you want to query all files available, simply tag all files with a common tag and query on that. Tags are used to query for multiple files at once and prevent you from having to hard code specific file names in your game. Here we can give our file a name of max 64 characters, add “tags” that will come in handy when querying for files through the API, upload the actual file, and any overrides we want to specify.
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